Digital Books and Players
The Talking Book and Braille Library has been distributing digital talking book machines (DTBMs) and digital books since October 2009.
A digital book cartridge.
The digital books (DB) are on a flash memory cartridge about the size of a cassette tape that slots into the front of the player. They are much easier to use than cassette tapes:
- Unlike the tapes there's only one way to insert the book. One end is beveled for easy insertion, while the other has a round finger hole so that you can easily extract the cartridge from the machine.
- There is no need, as with the current tapes, to turn over the cartridge or change "sides."
- Almost every digital book will be on one cartridge only.
Digital technology offers many new capabilities, including better sound reproduction, and NLS has completely redesigned the machine to accommodate the new technology.
The digital talking book machine (DTBM) is smaller and lighter than the cassette player, weighing only around two pounds. The body of the player is dark to create maximum visual contrast between the case and the colors of the controls.
The machine is powered by a rechargeable battery that can play forup to 35 hours on one charge, and the machine can tell you how much playing time remains.
NLS is producing two machines, the standard player and the advanced player.
Click to see a larger image of the standard player, with control buttons labeled and described in detail.
The standard machine has eight controls for the basic operations for listening to a book. This machine is best for those who read mainly fiction.
The controls consist of:
- speed, and
- "sleep" (automatically turns off the player in half an hour).
If you press any of the buttons when there is no book in the player it will identify itself and state its function.
The advanced player
Click to see a larger image of the advanced player, with control buttons labeled and described in detail.
The advanced player has some additional features and controls, designed to be useful when reading nonfiction materials:
- a menu button for choosing how to navigate the book;
- controls to jump forward and backward in the book;
- a button to hear current reading position and other information, such as battery status; and
- a button to set "bookmarks" that you can return to.